Software Engineer (Open 3D Engine) - Remote

YO AI Labs

Remote, United States

Posted

Job Description: Software Engineer (Open 3D Engine)

Job Type: Contractor

Location: Remote

About the Role

We are seeking experienced Open 3D Engine (O3DE) Specialists to contribute to an AI training project. In this role, you will use O3DE to perform real-world 3D development tasks and explain your workflows step by step. Your expertise will help enhance AI systems' understanding of 3D environments, rendering, and simulations.

Key Responsibilities

- Create and edit 3D environments and simulations using Open 3D Engine (O3DE).

- Work with O3DE tools and technologies, including Atom Renderer, Gems, components, and Asset Processor.

- Develop and modify 3D scenes, game objects, and physics simulations.

- Use Python or C++ scripting for development and automation.

- Troubleshoot technical issues and optimize 3D environment performance.

- Complete advanced O3DE development tasks and document workflows step by step.

- Create clear instructions and detailed prompts for 3D development tasks.

Required Skills and Qualifications

- Strong professional experience with Open 3D Engine (O3DE).

- Hands-on expertise in 3D environments, rendering, and simulations.

- Good understanding of O3DE components, assets, and development workflows.

- Experience with Python or C++ programming and scripting.

- Access to O3DE and the ability to record your screen while completing tasks.

- English proficiency of B2 level or higher.

- Ability to clearly communicate and explain technical workflows.

Preferred Qualifications

- A portfolio showcasing 3D development, game development, or simulation projects.

- A relevant master's degree or PhD.

- Previous Human Data experience, such as data annotation, RLHF, or AI model evaluation.

Originally posted on Himalayas

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